The most important skills for survival are Shooting, Construction, Plants, and Medical. Passionate pawns will also be happier when doing a job of that passion. Passion determines how fast the skill is learned. Skill level determines proficiency in that skill. Skills and passions in a skill are both important to colony wellbeing. Again, not important right now, but a consideration. They may get detrimental conditions as they age. Health: Nothing bad right now, though on the older side. They'll dislike growing crops outdoors, but this isn't a dealbreaker - still a good planter. ![]() Traits: Undergrounder means that they like staying indoors. Skills: Good at Plants and Intellectual, great at Mining and Social. Larger hills can also be used for natural defense. The larger the hills, the more ores you'll have, but the less open space for building. Terrain: Flat, Small Hills, or Large Hills will do.This (almost) removes the pressures of winter. Climate: You'll want a "year-round" growing period.It's not too hot, not too cold, has plenty of wood, wildlife, and buildable land, but less disease than a rainforest. Starting site: This consists of multiple factors.World set-up: The default settings are just fine for gameplay purposes.The game's suggestions are fairly accurate if you have trouble picking, then Adventure Story is a good start. ![]()
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